2. Uncertain Footing

Rie, 10th of Shepherd’s Moon

After an uneventful night, everyone woke up to get their own personal errands done before having to meet back at the Windless Lass. I spent some time with Charsea at the Academy in town, trying to piece together the language of the scroll I took from the wizard in the cellar. It’s clearly some form of Nahri, which is surprising to see out in the world, but it is distorted enough that I can’t read it. Perhaps it’s a coded language mixing Nahri, arcane runes, and something else. I estimate I’m 12% of the way to getting the true meaning from it.

So far, what I can tell of the scroll is this:
  • it is a type of evocation magic
  • intended to create a wave of destruction
  • not like anything I’ve seen in the tower
  • something was controlling or messing with it from the outside
  • unknown language

Charsea copied a map for us, Kay leased a giant boar named Lydia to help us carry things through the Wode, Autumn bought supplies, and Winged Step went to her job. I think she just has a one-day job of teaching Thesa how to make fabric like Winged Step does.

Shen gave us all 50 gold to take the job, with a promise of 50 more when we return. We’re looking for a dwarven way station hidden in the Wode; it should be dead center in the basin of the Moaning Hills (what a name!). I was also given a Blackflame Torch, a big arcane iron torch that is intended to keep the evil magic of the Wode at bay as we travel.

Wode Traveling

The worst thing to happen was seeing a creepy deer with its head on upside down. It followed us throughout our trip, making horrible clacking sounds, but most of the time out of sight. We slipped through the ethereal plane for a lot of the trip, which at least kept us safe from the thing. When it stands on its hind legs as if it were a person, it becomes obvious that it isn’t a deer at all, but a deer skin over a carcass with hag stones swinging inside the rib cage, making the clacking sounds.

Closer to the hills we came across a network of root caves that house what Charsea dubbed Splizards – horrible crosses of insect and reptile with knives for appendages. We had a small skirmish with them, but nothing serious. I stayed out of the way.

Then at last, after three days and two nights of travel, we reached the Moaning Hills on the 13th of SM. So far, no moaning. I think that’s for the best.

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